Guide
Those little critters provin' troublesome, huh? Get yourself some superior intelligence and blow 'em away!
Corpses In The Copses
Reservoir Fawns
Wabbit Season
Bear Necessities
Winter One Deer Land
Midnight In The Land Of Bear And Bunny
Breeding Hill
Heartblood Ridge
Bubba's Backwood
Spring's A Comin'
The Last World
Corpses In The Copses
Available Weapons: Rifle
Available Prey : Rabbits & Deer
As your first stage in successful animal destruction, don't be tempted to go off all hair triggered like some goddamn rookie from the big city. We don't have all day here, so keep your ears open and your eyes peeled.
Before we start, let's take a look at some of the aids available to us.
See that rabbit to your front? The white one (gee..this is gonna be a long day), press the RMB.
What you have here is the last word in magnified hunting aids. This scope could put a round onto a bug's ass at 1600m. Want to see? Okay, use the up-cursor and watch this baby zoom. Use the down cursor and she zooms right back out. Perfect for when you don't have time to mess around.
'Kay, let's get started, activate the scope again, zoom in on our little furry friend, aim just behind the little fellers' neck and press the LMB. If you've followed the instructions correctly, you should just have witnessed Mr Rabbit's head exiting the scene. (Heh).
Now, go and pick the mess up and we're in business. You may note that a level indicator has started to rise in the Vat, at the top right of the screen. That's the contribution Mr. Bunny just made to our quota for this stage. Still got a way's to go I reckon.
Now rabbits are all very well and good, but bagging bunnies all day just won't do it on this trip. We're gonna need to find bigger game.
Press "7" – hear that noise? Deer lure. (Heh).
Them critters are so dumb, they're likely to walk right in on you, reckon you to be a mate. Well, today they're gonna get a whippin' they won’t forget (heh). Now, keep your ears peeled and listen for a response. If you hear nothing, head off in any direction that takes your fancy and keep trying.
Once you identify the location of a target, watch the wind direction – if it's blowing from behind you , and towards the target, then your scent is going to carry – don't get too close – use whatever cover is available. Don't run, if you've time to walk. Never run on dried leaves. Makes too much damn noise – make you seem like a amateur.
Hints:-
- Bigger prey, brought down with one clean shot will render the most meat. Time is on your side at this stage. Take a stealthy approach. Don’t fire at any target where they’re gathered in groups, unless you are certain of making a kill (Use the scope until you’re confident enough to try a long shot). Always zoom in on the head, body shots hurt ‘em, but don’t always kill ‘em.
- Remember, as my old ‘pappy used to say "A corpse in the bag is worth two on the hoof", course he was completely senile by that time and….(well, that’s another story).
Reservoir Fawns
Available Weapons: Rifle
Available Prey: Deer & Rabbits
Now, some of you may have found that stage a little easy, maybe not... but whatever, we're not about to start running round like Jeremiah Johnson, just 'cos we bagged ourselves a few critters. All this is preparation for tougher things to come. So just relax and listen.
This stage is a little bigger than the last and the quota has gone up a little too.
Look up... wind is blowing from behind us. That means that our scent is carrying into ground we can't even see. Maybe we should take a different route in this time. Practice your stalking this stage. Choose your approach routes with caution. Don't run, 'less you're certain there aint no prey around. When crossing hills, slow down as you approach the crest – you never know what's on the other side. Stick to damp ground where possible, and walk (damp ground is darker than the surrounding grass). You're gonna find a river in here at some point. Before going out in the open to cross it – check in both directions – deer like to stay near water, and like to use the lower river beds for crossing (keeps 'em out of sight). You'll never see an older deer crossing the crest of a hill. Even a dumb deer knows that's the quickest way to my cabin wall.
If you're certain the coast is clear move across the river – NEVER run through water – it's too goddamn noisy and will alert every animal in the immediate vicinity. My old pappy used to say that "..just 'cos you don't see 'em, don't mean they aint there". Course he was seriously paranoid by then... well, that’s another story for the campfire in the future.
Take heed of what you've learnt so far, and before taking any noisy pot-shots, look around – there may be more deserving prey nearby.
Try to avoid stalking across open ground, stick to hillsides, and use them like you would peek around a corner. Always approach a target through the cover of trees where possible. If they don't detect you, then you get more time to pick your shot, and so less chance of missing 'em.
As with the last stage, rabbits are useful, but the rifle doesn't leave much of him to go in the pot. Gonna have to bag a coupla deer too.
Wabbit Season
Available Weapons: Rifle, Chaingun
Available Prey: Rabbits, rabbits and more goddamn rabbits
About fifteen seasons ago, some damn fool tried his hand at creating a "natural sanctuary" out this way. Seems the city dwelling jerk-offs thought we country folk were gonna kill off all the cute little creatures they love to see when they leave their white collar condos on the coast for the once-a-year trip to the 'big country'.
Anyways, they soon got bored of stumbling around in the gorse and getting bit by every damn mosquito in the state (heh). Guess their willpower isn't quite a strong as their supposed ideals.
So, here we have it – Rabbit Heaven. Don't it make you sick.
Lock & load, let's go give 'em the good news.
Now, make no mistake, this is a turkey shoot – so we ain't gonna give you forever to get the job done. You have two choices.
For the steady of hand and keen of eye, stay with the rifle and get to it. Go straight ahead and through that gap you see to your front. Now turn left and go git some.
For those of you a little more interested in experimentation, go through the narrow passage to your front and turn right. Don't miss the damn fool rabbit that thinks he's found sanctuary, away from the "protection" of his flock. Got him? Good.
Now look up, and see what we got for ya.
20lbs of mechanized mayhem. Now go spread the word amongst the brethren. Go straight out of the chamber you're in and cross to the gap you see to your front. Welcome to heaven.
Hint:
- You don't have a lot of time, so get in, get the weapon you want and go to it! Don't miss, don't waste time – kill 'em all.
Bear Necessities
Available Weapons : Rifle, Grenade Launcher
Available Prey : Bear, Deer & Rabbits
Okay, play time is over. The stakes just went up. We're now in harm's way. You're now no longer
the only predator in the arena. You're gonna need a steady aim and fast feet if you want
to get out of this one alive.
Fortunately, we country folk haven't gotten where we are today by allowing the odds
to be even in a match like this. No sirree. Now, we could take on Mr. Bear with just the
rifle. It most certainly can be done. But we’ll be running all over the back of beyond
and wasting an awful lot of ammunition in the process. You may want to wait for another
day when you're feeling more confident.
No, as my old pappy used to say "why shoot 'em up, when you can blow 'em up?" ('Course he
was just fresh back from Ko-ree-a in them days).
Okay, from your starting point, turn right about 180 degrees and start moving. If you've
turned around like I said, you should shortly see a hill appearin' off to your left.
Keep the side of this hill close to your left side and keep on going. As you cross the
end of this hill - line, the ground’ll drop away in front of you and you should see a
little present spinning away on the ground in front of you. Surrounded by unsuspecting
bunnies and one, soon-to-be very surprised son-of-a-bambi.
The MX80 grenade launcher is not to be taken lightly. When you first pick it up,
it's gonna replace the rifle as your weapon of choice. I don't advise that you use it
all that frequently. If you want to stow it for now, press "1" and the rifle will be selected.
If you've been stealthy enough, there should still be a little gathering of rabbits
and one deer very nearby. If the deer is still around, take him down first. Don't be
fancy, use the scope (Left Mouse Button), zoom in for a head shot (UP CURSOR).
And blow his goddamn head off (Right Mouse Button)."One shot, one kill" as me and my
buddies used to say in the Na-trang.
Now, a few words on the grenade launcher - this is state of the art, unfriendly,
anti- just about goddamn everything weaponry. Use with caution. You load and fire the same way you
do with the rifle. However, this weapon uses a gas based ejection system so there's gonna be a
slight delay between the firing mechanism engaging and the round being expelled. And it makes noise ,
sometimes the firing mechanism is enough to alert your target and he'll be off. You'll find your round
landing on an empty piece of ground whilst your trophy goes hell-for-leather in the other direction. Best to drop
the round on the ground, slightly in front of 'em – that way the dumb bozo will run right into it (heh).
Don't overuse this weapon, it'll turn rabbits and deer into oatmeal. Impressive to see, and funny as hell,
but it don't leave a lot for the pot.
Bear, now they’re a completely different animal. You shoot a bear, or drop a frag on his ass
and all you're gonna do is make him mad. Best you be sure of your escape route when that happens. And they're
fast as all hell too – don't stand still and try going toe-to-toe with this fella, he'll tear you
to shreds, soon as look at you. Nope, best plan is to get his attention – gunshot, or grenade, it don't matter
and then run like hell in the opposite direction. Stop, turn, fire, run , stop, turn, fire
,run (you gittin all this?).
Bear tends to stick to wooded areas at the edges of the territory. He likes cover above and at least
on one side. So you ain't about to find him walking about in the hills. You'll usually find some deer
and rabbits in the proximity of Mr Bear. Go ahead and shoot 'em , Bear don't mind, he usually eats 'em or
wipes his butt with 'em anyway. Watch where your shootin' though , if you hit Mr Bear by accident, best you
be ready to run.
You're not gonna pass this stage if you stick to shootin' things that don't bite back. Get loaded for Bear.
It's gonna take at least two and a mess of other critters to get you through.
Winter One Deer Land
Available Weapons : Rifle, Chaingun
Available Prey: Deer (1) ; Rabbits
It’s Winter. And the only thing scarcer than a Bear in winter, is Deer. No need to fear for your hide today, worse that could happen is your ass might freeze off (heh).
There’s only one Deer roaming the hills in this stage, you got to bag him first or else there ain’t gonna be enough time to mop up the other critters. Now roaming across snow fields in search of rabbits can be mighty frustratin’ So I’ve left you a little something to alleviate the boredom.
From the start, face left. There are a group of trees to your front. Look right to the tree that’s standing out on its own. Go to this tree and put your right shoulder to it. You should now see another lone tree appear out of the fog. Head for him. Once there you should see a low lying hillside to your front (with the tops of a group of trees beyond).
Head over this little crest and descend into the copse of trees below. In this copse should be our mechanized friend, the chain - gun. Or "Old Painless" as we call him.
Now go straight ahead until you reach the river. Turn left and follow the river course. You should find Mr Deer here someplace.
Like the grenade launcher, the chain - gun takes a little time to load all its breeches. The sound of that spin - up carries in the still winter air. Mr Deer gets wind of that and he’s gonna be off. And we’re gonna be hauling our sorry asses up every goddamn hill in the territory after him. If in any doubt – use the rifle and head-shoot the sonova*****.
After bagging bambi - san it’s time to chase ourselves up a mess of rabbits. In order to fill the quota for this stage, we’re gonna need pretty much all of them. So keep your eyes peeled. The little guys get everywhere, be systematic. Patrol the boundaries of the hunting ground then use a grid pattern to criss - cross the middle ground. Keep an eye on the clock though – we ain’t got forever.
Midnight In The Land Of Bear And Bunny
Available Weapons : Rifle, Chain-gun
Available Prey: Bear, Deer & Rabbits
Sometimes the huntin’ rules are too rigid. Sometime you got reach inside where, that old cave - man lives, and remember that we were born to be hunters. And everyone knows that the best hunters stalk their prey under cover of darkness.
There’s Bear, Deer and Rabbits in these hills. But, this one aint gonna be no picnic. No safe distance weapons here – too damn heavy to carry the ordnance up the hillside to get here. If you want to bag Mr Bear tonight, you’re gonna have to dance with him a little while. We’ve a large quota to fill and we don’t have all night to do it in.
My advice, go for Mr. Bear first and ignore the lesser game until we’ve bagged a few honey-eating bad boys.
For our first target, head left from the start. A small pond will appear to your right, keep it on that side and use it as a guide. Pretty soon you’re gonna find Bear #1. Now, we could start shootin’ right now. But in these woods that’s just gonna alert every critter for miles around. It’s gonna get plenty noisy soon anyway, no need to play an intro.
If you want to use the rifle, go right ahead, but it takes a steady hand and aim, not to mention the speed of Jesse James to keep ahead of this posse. It can be done, but you may want to try it another day.
Get up close to Bear #1 and press "8". (Heh), how do you like them apples? (Told you to be ready for this fella).
If you’re still alive at this point you’ll find Bear #2 over the other side of the lake – just face right and move right on across. But before you go, you may want to some heavy armour. From Bear #1, go straight ahead from where you first found him. You should come upon another body of water. Keep this to your right, and pass over the next small rise. You should now see "Old Painless" spinning amongst the trees. If you’ve been quiet enough there may even be a deer here for you to pick off before you get the chain - gun.
Once you have old painless, head back for Bear #1 and say "howdy". Don’t get too close or he’ll make you pay – keep a safe distance and whatever you do, don’t let go of that trigger. The chain-gun takes too damn long to arm to be using it like a rifle. Bear ain’t gonna wait till your ready. Give him a chance and he’ll carve you up like a thanksgiving roast.
Bag two bears on this stage and that ought to be enough. You can get away with one bear and a mess of other game, but it takes longer and the time ain’t gonna last forever.
Breeding Hill
Available Weapons : Rifle
Available Prey : Rabbits.
Now, here we have an opportunity to use that little developed part of the hunters repertoire – his brain. Sometimes you have to trick your prey into being the architect of his own downfall. If the conditions aren’t right for your goals to be achieved, you have to change the rules a little to make sure that, at the end of the day, you get your way.
All I’m gonna tell you is this..
From the start, turn right until you have a copse of trees to your left hand side. Look straight ahead from here and you’ll see a small rise to the right of your field of view.
Move atop of that rise and you’ll see a line of trees hugging the bank to your right. Head into these trees, keeping the line of them to your left. Once you exit from this "corridor", look right, and away in the distance you’ll see a dense group of trees – all still full of leaves. Behind these trees (depending on his mood), is target #1. You may even be able to see him from where you stand.
NOW... don’t go blasting away at him from here, stop and follow my lead. Turn around and head back. Look to your right, there should be a higher plateau of land there. Using this as a guide, follow around him to the right. You should end up standing by a body of water. On the other side of this water (and sometimes in it), is target #2.
Now, use that brain and think. Sometimes a rifle has other uses...
Heartblood Ridge
Available Weapons : Rifle, Grenade Launcher
Available Prey: Bear ; Deer ; Rabbits (lots)
If ever there was a hunting ground that cried out "open season", this is it. There are a lot of opportunities on this level, but it can be misleading. Sometimes there are more opportunities than time permits. You have to pick your targets carefully. Check out that Vat, we ain’t gonna fill that by shootin’ rabbits all day.
From the start, spin left until you see three trees away in the distance (two together and one off on his own). Head for the twins. Once there put them to your right shoulder and face slightly left. You should now see a lone tree off to your front. Head past this and you should come upon Mr. Bear. Now let’s talk tactics.
This is a big chunk of land we have to cover, we can’t waste time between kills. We already know that if we shoot Mr. Bear, he’s gonna start chasing us. This takes skill and a steady aim. Once he’s in tow, turn and head for the single tree behind you. From here you should see a pair of trees standing close together, turn and shoot Bear#1 again, before heading for the centre of the two trees. Follow the line of trees to your left and keep turning and shooting to keep Bear#1 interested. As you run here watch for a pair of trees to your right. Again, head for the centre of these two trees – don’t forget to keep shootin Bear#1. As you pass through this pair of trees, you will immediately see another set of twins to your front. Head straight for these and pass through the middle again. Here you will find Bear#2.
If all has gone to plan thus far, you will have Bear#1 in pursuit and Bear#2 in front of you. Go ahead and shoot Bear#2. Gee...isn't this fun?
Once both Bears are after you, veer left to the line of hills on that side.
As you climb this rise, turn and make sure both Bears are still on your trail – shoot ‘em both again for good measure.
As you crest the hill you will see a dip to your front, and away across the vale, a leaf covered hillside. Ignore the temptation of any prey you see here and turn sharp left. You should now be headed across a level patch of ground with another slight rise to your right. This area is normally populated with rabbits (you might even bag a few as you pass). Presuming both bears to still be nearby, and if they’re not go back and get them after you again, you can head along this ledge of land until you find our friend the grenade launcher. Time to stop running.
Turn to face the oncoming bears and drop a grenade round in their path. Don’t be tempted to keep plugging rounds at them – you’ll only end up creating a crater so deep ,they can’t get out, and you won’t be able to get in to bag ‘em.
If you do it right, you should soon have two bears to add to your collection, and still have over half the time limit left to finish the task.
If you’re still on the high ground after bagging both bears, there are plenty of Rabbits around here to add to your Vat. Don’t go chasing ‘em all over the territory though, time isn’t unlimited and you need bigger game to get done here.
If you want deer, you’ll have to return to the plains below. Use the lure, press "7", and follow the calls. Use well aimed shots – don’t use the launcher unless you have to. Rifle kills leave more meat, and that’s vital now.
Bubba's Backwood
Available Weapons : Rifle, Grenade Launcher, Missile Launcher
Available Prey: Bears, Deer, Rabbits
Time to introduce you to the time-honoured tradition of ignoring state rules governing quota. How do you like the size of this Vat?
You’re on Country-boy home ground now. We don’t get any City-folk or tree-huggin drop-outs down this way. None that ever leave anyways(heh).
There’s so much gun - fodder out here that we thought it might be fun to introduce a new toy for you to play with.
You can just take off from here and have a wild time if you want. But stick around, this promises to be more fun if you do it our way.
Turn around, left or right, it don’t matter. Pretty soon you’re gonna see the first little "extra" we’ve included for you. That’s right, your friend and mine, the grenade launcher.
Now, turn to face front until you have a horizon clear of any trees (near or far).
Look at your feet, there should be a pointer of land running from your left, to right.
Move forward slowly and keep looking down. You should see a long "finger" of water pointing right at you and extending away from you to the left. Follow along this line of water and look ahead. See it? Go get it and say "howdy" to the state-of-the-art in shoulder mounted, heat seeking, anti-personnel missile launching systems.
Now this baby has a range further than you can see. It will home in on the nearest heat source, so that it will sometimes veer away from the large target you’ve pointed it at and engage a nearer target that you hadn’t seen due to its size or the lay of the land. Don’t worry though, re-arming time isn’t very long, and unlike the rifle you don’t have to stop running backwards whilst arming and firing.
Like the rifle, though, there are pre-fire preparations for this equipment. To engage the aiming system, press RMB. The aiming cross-hairs will pop lower across your eye. Line up your target with the cross-hair and press LMB. Missile away!!
Since you really can’t miss with this baby, it seems a little unfair to use it, just because I told you where it was. To make matters more fun, I’ve got a little challenge for you. Stow the launcher and grab your rifle, press "1". Now take a walk around the perimeter of the hunting ground, use your deer lure , press "7" to bag some easy kills. And every time you meet a Bear, shoot it. Just once, or twice if he ain’t paying attention. Once he’s after you, take off and find another. The game is to get as many bears as possible on your trail at the same time. Keep them interested, never run out of range and keep turning across their path to keep them all together. Sometimes this means you’re gonna have to get mighty close to ‘em, but hell! nobody lives forever, right?
Once you get tired of running, or just plain uncomfortable with so many bears on your trail, pick a spot, turn and engage them with missile fire, press "4".
If you still have space in your Vat, go around and shoot a few deer to finish off.
Spring's A Comin'
Available Weapons: Rifle, Missile Launcher.
Available Prey: Bears, Deer & Rabbits.
Okay, time to get serious again. This is real hunting ground and we have a large Vat to fill. No time to mess around and take in the scenery. Now, we’ll get to the Missile Launcher, but we can get some bags in between.
From the start then, shoot that rabbit to your front – go ahead, he’s askin’ for it.
Go straight over the rise behind him and as you clear the ridge and start down the other side you will see, either straight ahead, or just off to your right – our first Bear of the day. But hold up, don’t start blasting until you’ve had a good look around. To the right there’s a rabbit – but he ain’t going anywhere we can’t get him. Pause a while and take a look around the back of Mr. Bear. A deer, grazing away and completely oblivious to us.
Make sure the wind isn’t carrying our scent and move into position for a shot – not too close. Use the scope – press LMB.
Once you have the deer, bag the rabbit if he’s still around – don’t go chasing him though – there’s not enough time for that. Shoot the bear, just to get his attention. Once he’s after you, head to the left hand side of the lake. Go up the steep hillside that should be here. Make sure the bear is still following. Shoot him if you have the time.
As you crest this hill there should be a large body of mist covered water below you. Descend into this water (making sure that Mr. Bear doesn’t lose sight of you). If you turn and see him wandering around on the peak of the hill, shoot him, or go near him to get him after you again. Once you’ve got his attention, face left from where you entered the water and head off. Pretty soon you should come upon a cluster of two bears, one deer and one Missile launcher. Shoot the deer, collect the launcher, and turn it on the bear in pursuit. Once he’s down, engage the two bears that were in missile launchers company a few moments ago.
If you work it right you should have bagged three bears, two deer and a couple of rabbits. That should put your Vat level at about three quarters full, with a parcel of time still on your hands.
Now you should have ample time and armour to finish the job. There’s even another bear over the hillside somewhere.
The Last World
Available Weapons : Rifle, Chain-gun, Grenade Launcher
Available Prey: ?
Now, this one is new territory even for me, I’ve been here before, but didn’t stay for long enough to see the local wildlife. But from the size of the Vat, I can tell we’re in severe danger, or there are some of the biggest rabbits you ever saw in your life.
Turn to your right and you’ll see a chain-gun.
Turn left and there’s a grenade launcher.
Go get the chain-gun, then turn back and pick up the grenade launcher.
Turn to your left until you see three bare branched trees in a rough line to your left.
Head for these trees and you’ll notice that they’re standing in a pool of water that has a small stream issuing into it. Enter the stream and follow it along and around to the right.
After a short time you’ll meet a branching point for the stream, where it enters a larger body of water. Across the water from your current position should be two bare branched trees. Look to the left of these trees and you may at this point hear something, or even see something that’s going to make you more than a little nervous. If not, you will soon. For here, in this lost valley resides the last known example of Mr. Cretaceous himself.
Rumoured to be six-tons worth of pissed-off Dinosaur, it’s for sure that this one isn’t going to stand idly by whilst you take pot-shots. You’re going to need to keep moving, because once he’s on your trail , you’re on a short journey to the bone-yard. Use the chain-gun to get his attention, but keep your distance – his stride alone can close the gap between you mighty fast. The Chain-gun, however, isn’t going to put him down on its own. So you’re gonna have to risk a little up - close and personal. Now, I won’t lie to you, he is going to try and eat you... it’s okay, calm down... I mean, think of the wall space this big mother is going to use!!
If he tries to bite, give him a grenade flavoured lozenge to chew on. Go ahead, try it. Just don’t expect it to work first time.
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